Thursday, May 30, 2013

Character Sculpt - Super Vegito

Here's some Tpose WIP shots from my entry in the dbz fan art challenge at Zbrush Central. From here I intend to pose my character and introduce some shading/lighting for the final render.

For Super Vegito here I used maya to construct some of the base meshes, as well as Zbrush for some base meshes as well using dynamesh, and Zbrush for high poly sculpting.

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