Thursday, February 21, 2013

Angel Statue - Holy Poly Game Model WIP

I sculpted this model in Zbrush starting with a sphere and using Dynamesh, as well as some zspheres were used for the body base. This is the high poly model, whereby I'll create a low-game res version of it and texture it to be used as an in game prop. More updates to come.





Friday, February 8, 2013

Figure Drawings

Most of these were drawn from life, the first one from photo reference. Digital and Traiditonal medium/charcoal.






Master Artist Studies

 In the effort of improving my own work and learning a few things I did some master artist studies from artists including Sargent, Caravaggio, Tiepolo. Painted/Drawn in Photoshop.