Getting in another April update, here is a low-poly elf game character that I created for an art test. The basic concept for the character isn't my own. I was given a 2d concept art image, and I modeled, uv'd, textured, and rigged the character, and lastly animated a walk cycle. The character is under 600 triangles, and consists of 1 512x diffuse map.
Elf Walk Cycle Animation from Ben Daugherty on Vimeo.