Here are a couple of game art assets that I've been working on as of late, a crate and some architectural elements for a level with a quick point light setup. Will post more work later.
Sunday, September 29, 2013
Friday, September 20, 2013
Monday, August 26, 2013
WWI Infantry Soldier - 3D Character Model
Here I've modeled a WWI Infantry Soldier Character. The base meshes were created in maya, and the sculpting was done in Zbrush. The low res is about at 15k polys. For now I think I'll leave him in this state and work on another project.
Tuesday, June 25, 2013
Zorgx - Final Render
Here is the final render/comp from my character sculpt "Zorgx." Rendered in Zbrush, composited from layers in photoshop.
Monday, June 17, 2013
"Zorgx" Alien Diplomat - Character Sculpt
Here is some recent work--a concept character bust of an alien based on a concept art piece that I did earlier. Sculpted in Zbrush from a Zsphere using Dynamesh. Textures and render soon to come.
Sunday, June 9, 2013
Thursday, May 30, 2013
Character Sculpt - Super Vegito
Here's some Tpose WIP shots from my entry in the dbz fan art challenge at Zbrush Central. From here I intend to pose my character and introduce some shading/lighting for the final render.
For Super Vegito here I used maya to construct some of the base meshes, as well as Zbrush for some base meshes as well using dynamesh, and Zbrush for high poly sculpting.
For Super Vegito here I used maya to construct some of the base meshes, as well as Zbrush for some base meshes as well using dynamesh, and Zbrush for high poly sculpting.
Thursday, May 16, 2013
Zbrush sculpts
Friday, April 26, 2013
Elf Low-Poly Game Character
Getting in another April update, here is a low-poly elf game character that I created for an art test. The basic concept for the character isn't my own. I was given a 2d concept art image, and I modeled, uv'd, textured, and rigged the character, and lastly animated a walk cycle. The character is under 600 triangles, and consists of 1 512x diffuse map.


Elf Walk Cycle Animation from Ben Daugherty on Vimeo.
Elf Walk Cycle Animation from Ben Daugherty on Vimeo.
Wednesday, April 24, 2013
Monster/Alien Bust Concept Art
Sunday, April 14, 2013
Cavern Troll Concept Art
Here are a few process images for how I usually create a concept character piece. It's my take on a popular fantasy character, the troll. First I started with a traditional pencil/paper thumbnail sketch then translated it to digital via photoshop and sketched over it. The next image is the value painting where the form is refined in gray scale and the lighting is decided upon and blocked in. Lastly I used some color overlays and further rendered it to eventually create the Final image.
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These guys are much fun to draw, and I would probably draw more of it if I had the time. Some of them are crazy, but then again why shouldn...
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Here are a few process images for how I usually create a concept character piece. It's my take on a popular fantasy character, the troll...




























