Thursday, May 30, 2013

Character Sculpt - Super Vegito

Here's some Tpose WIP shots from my entry in the dbz fan art challenge at Zbrush Central. From here I intend to pose my character and introduce some shading/lighting for the final render.

For Super Vegito here I used maya to construct some of the base meshes, as well as Zbrush for some base meshes as well using dynamesh, and Zbrush for high poly sculpting.



Thursday, May 16, 2013

Zbrush sculpts

Here are a few sculpts in Zbrush that I did recently for some practice on form and anatomy. For reference images I used mostly casts and sculptures. The head of the old man in particular was from an old Roman marble bust.